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I am Henry Butler, a New York City based sound designer, Editor, and mixer for film, visual media, and podcasts. I am a graduate of the Master’s program in Music Technology from New York University with a research interest in the sound capture and reproduction of complex audio sources through Dolby Atmos.

Skills

Sound Design: Sound editing through sound libraries and custom field recordings, Audio manipulation via native and third party plugins, Digital and analog synthesis, Max MSP

DAWs: Pro Tools, Reaper, Propellerhead Reason

Recording: ADR, Foley, field recording, studio music recording for stereo and immersive playback

Game Audio: C# scripting and audio implementation in Unity Game Engine; Wwise audio implementation